AoeStats
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Arena

511194103Analyzed
4v4 RM · 9d ago on Oct 4, 2026· 44m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1475
+10
🇧🇷 Muisca · Brazil
1384
+14
🇧🇷 Romans · Brazil
1376
+14
🇧🇷 Sicilians · Brazil
1331
+16
vs
🇦🇷 Italians · Argentina
1373
-15
🇦🇷 Mongols · Argentina
1349
-14
🇦🇷 Romans · Argentina
1324
-13
🇦🇷 Malians · Argentina
1296
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 2,150 10:21 14:09 29:01 ⛏ Fast Castle
41 1,798 11:34 15:34 37:41 ⛏ Fast Castle
32 1,399 11:39 15:12 34:39 ⛏ Fast Castle
30 1,349 10:59 14:27 31:03 ⛏ Fast Castle
26 1,150 12:18 16:18 21:31 ◆ FC into Fast Imp
25 1,091 11:03 15:06 29:50 ⛏ Fast Castle
24 1,052 9:20 13:00 — ⛏ Fast Castle
20 873 10:31 16:43 28:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,985 21,955 16,700 2,900 65,540 79,703
30,420 14,765 12,910 1,655 59,750 66,474
24,675 17,685 6,770 1,900 51,030 53,921
17,515 16,410 6,675 2,390 42,990 48,117
20,750 11,550 7,835 2,350 42,485 46,594
13,825 17,630 7,410 2,255 41,120 42,955
11,350 10,945 6,625 750 29,670 31,009
2,300 3,638 2,075 0 8,013 7,970
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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