AoeStats
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Arena

509393397Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 45m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇦 Franks · Morocco
1619
+13
🇸🇮 Teutons · Slovenia
1565
+15
🇩🇪 Maya · Germany
1487
+18
🇪🇸 Mapuche · Spain
1472
+19
🇮🇳 Khmer · India
1643
-19
🇮🇳 Koreans · India
1524
-16
🇮🇳 Magyars · India
1524
-16
🇮🇳 Bengalis · India
1486
-14
Player eAPM Actions Feudal Castle Imperial Opening
58 2,633 11:18 14:28 27:21 ⛏ Fast Castle
54 2,472 11:24 15:05 34:48 ⛏ Fast Castle
54 2,446 10:25 15:35 29:09 ⛏ Fast Castle
47 2,161 10:30 14:08 29:26 ⛏ Fast Castle
40 1,828 17:27 21:31 35:15 ⛏ Fast Castle
39 1,764 10:51 14:38 30:06 ⛏ Fast Castle
37 1,712 11:07 15:07 27:20 ⛏ Fast Castle
30 1,384 8:23 22:56 36:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,270 22,190 23,185 2,445 88,090 90,977
40,470 17,440 19,075 2,450 79,435 83,094
34,280 18,350 13,805 2,900 69,335 73,291
20,550 20,510 12,620 2,315 55,995 60,079
20,930 19,399 7,685 2,050 50,064 62,242
13,180 16,320 9,870 2,885 42,255 44,870
9,975 12,295 8,245 1,505 32,020 33,886
11,000 10,010 6,725 3,065 30,800 31,693
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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