AoeStats
← penpikei

Black Forest

513839979Analyzed
2v2 RM · 3d ago on Oct 15, 2026· 4m 5s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Celts · Chile
1035
+14
🇮🇹 Bohemians · Italy
965
+17
vs
🇩🇪 Goths · Germany
1055
-18
🇪🇸 Celts · Spain
916
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 205 — — —
23 93 — — —
19 78 — — —
18 73 — — —

Resources

Player Food Wood Gold Stone Spent Collected
350 150 50 0 550 454
250 75 50 0 375 199
200 27 50 0 277 84
150 99 0 0 249 261
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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