AoeStats
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MegaRandom

511800257Analyzed
4v4 RM · 11d ago on Oct 6, 2026· 80m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Spanish · Germany
813
+15
🇮🇳 Teutons · India
810
+15
🇹🇷 Aztecs · Türkiye
742
+17
🇩🇪 Persians · Germany
733
+18
vs
🇺🇸 Ethiopians · United States
815
-17
🇩🇪 Danes · Germany
811
-18
🇧🇷 Bengalis · Brazil
771
-16
🇬🇧 Romans · United Kingdom
714
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 2,243 11:58 18:03 36:21 ⛏ Fast Castle
22 1,764 13:40 21:09 29:41 ⛏ Fish Boom FC
22 1,766 13:01 19:27 33:46 ⛏ Fast Castle
20 1,658 12:44 21:30 35:03 ⛏ Fish Boom FC
17 1,355 14:04 21:58 31:13 ⛏ Fish Boom FC
14 1,127 9:35 18:06 30:38 ⛏ Fish Boom FC
13 1,070 14:23 22:05 33:12 ⛏ Fish Boom FC
6 479 9:53 21:33 34:47

Resources

Player Food Wood Gold Stone Spent Collected
31,355 39,486 35,995 6,180 113,016 121,594
44,760 28,185 29,380 2,150 104,475 128,374
37,990 31,025 25,390 3,730 98,135 111,424
42,310 22,520 28,265 2,400 95,495 141,547
39,635 26,108 20,275 5,375 91,393 106,761
30,185 23,700 20,355 3,830 78,070 100,632
26,900 19,027 21,510 3,495 70,932 83,355
14,785 11,120 6,445 1,280 33,630 41,848
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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