AoeStats
← 07jriley

Arena

513190874Analyzed
4v4 RM · 2d ago on Oct 12, 2026· 49m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Wu · Germany
970
+14
🇦🇹 Goths · Austria
965
+14
🇬🇧 Khmer · United Kingdom
880
+17
🇮🇹 Italians · Italy
875
+18
vs
🇨🇦 Magyars · Canada
934
-16
🇯🇵 Georgians · Japan
921
-16
🇮🇳 Spanish · India
911
-16
🇹🇼 Khmer · Taiwan
901
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 2,022 11:32 18:44 33:06 ⛏ Fast Castle
32 1,579 13:03 19:08 29:36 ⛏ Fast Castle
25 1,213 10:55 15:12 33:18 ⛏ Fast Castle
25 1,240 11:14 15:14 31:37 ⛏ Fast Castle
23 1,148 10:52 14:31 30:51 ⛏ Fast Castle
15 763 9:44 17:56 30:00 ⚔ FC into Archers
12 595 12:52 20:52 30:39 ⛏ Fast Castle
12 569 10:33 16:31 30:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,715 15,710 15,610 3,000 68,035 78,550
36,535 12,920 14,260 2,900 66,615 72,202
28,320 17,675 12,465 1,500 59,960 64,460
24,460 14,890 7,800 3,080 50,230 54,000
13,595 19,940 11,010 3,550 48,095 56,127
18,105 16,830 9,315 2,950 47,200 65,081
17,500 14,055 10,305 1,500 43,360 57,755
13,565 9,375 5,385 2,230 30,555 37,828
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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