AoeStats
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Arena

511929621Analyzed
4v4 RM · 8d ago on Oct 7, 2026· 28m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1040
+16
🇨🇳 Khmer · China
1009
+17
🇭🇰 Turks · Hong Kong SAR China
965
+19
🇭🇰 Burgundians · Hong Kong SAR China
948
+19
vs
🇨🇳 Huns · China
1070
-19
🇻🇳 Tatars · Vietnam
1026
-18
🇨🇳 Hindustanis · China
1010
-17
🇻🇳 Armenians · Vietnam
1007
-17
Player eAPM Actions Feudal Castle Imperial Opening
53 1,477 13:46 17:35 — ⛏ Fast Castle
41 1,151 10:23 15:50 — ⛏ Fast Castle
35 991 10:07 14:13 — ⛏ Fast Castle
29 822 9:36 15:11 — ⛏ Fast Castle
27 749 10:22 14:58 — ⛏ Fast Castle
22 620 11:27 15:11 27:52 ⛏ Fast Castle
17 475 11:22 19:38 — ⛏ Fast Castle
12 334 12:46 — —

Resources

Player Food Wood Gold Stone Spent Collected
11,035 4,690 5,410 750 21,885 24,234
7,900 5,330 1,000 200 14,430 19,532
4,855 4,995 2,410 1,625 13,885 14,398
7,675 5,150 200 300 13,325 16,033
6,105 4,890 590 850 12,435 14,278
6,000 4,525 875 200 11,600 13,591
4,000 4,160 2,290 100 10,550 11,821
2,950 2,355 50 10 5,365 10,766
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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