AoeStats
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Arena

508628996Analyzed
4v4 RM · 21d ago on Sep 23, 2026· 44m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Koreans · Netherlands
1017
+14
🇪🇸 Huns · Spain
978
+16
🇹🇷 Persians · Türkiye
969
+16
🇩🇪 Malians · Germany
930
+19
vs
🇻🇳 Khmer · Vietnam
991
-17
🇨🇳 Japanese · China
986
-17
🇻🇳 Turks · Vietnam
963
-16
954
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 1,795 10:23 14:29 34:52 ⛏ Fast Castle
38 1,681 11:17 15:57 31:55 ⛏ Fast Castle
27 1,221 11:24 15:48 34:20 ⛏ Fast Castle
22 978 10:48 15:02 32:26 ⛏ Fast Castle
22 968 11:27 15:35 29:47 ⛏ Fast Castle
17 776 10:54 18:44 34:29 ⛏ Fast Castle
15 668 11:17 15:32 31:25 ⛏ Fast Castle
14 643 11:50 19:33 35:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,535 12,550 14,885 850 54,820 60,616
20,330 16,445 8,600 1,600 46,975 54,335
17,785 15,875 8,920 2,215 44,795 51,822
20,820 9,445 8,145 2,380 40,790 49,687
10,550 13,260 9,280 2,180 35,270 45,063
13,960 9,385 6,740 950 31,035 42,493
12,995 6,460 4,725 1,400 25,580 40,062
11,095 6,320 2,890 950 21,255 22,322
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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