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Oasis

508444020Analyzed
4v4 RM · 22d ago on Sep 22, 2026· 50m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
1036
+15
🇨🇳 Goths · China
1035
+15
🇻🇳 Burgundians · Vietnam
973
+18
🇻🇳 Vietnamese · Vietnam
944
+19
vs
🇩🇪 Slavs · Germany
1036
-18
🇲🇽 Inca · Mexico
1016
-17
🇭🇰 Wu · Hong Kong SAR China
1004
-16
🇷🇴 Teutons · Romania
997
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 2,744 11:18 17:57 40:02 ⚔ FC into Archers
41 2,062 13:26 19:13 33:45 ⛏ Fast Castle
40 2,019 10:46 17:06 26:36 ⛏ Fast Castle
35 1,763 11:13 15:02 30:38 ⛏ Fast Castle
30 1,497 11:07 15:22 — ⛏ Fast Castle
24 1,186 11:39 19:05 40:11 ⛏ Fast Castle
18 903 11:17 17:50 33:31 ⛏ Fast Castle
13 640 12:33 19:09 37:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,705 20,110 18,230 1,700 86,745 98,267
22,760 17,385 11,725 5,100 56,970 64,595
21,555 17,130 11,925 4,485 55,095 62,197
18,270 15,105 10,270 1,530 45,175 54,775
15,075 15,333 8,195 2,290 40,893 53,637
14,385 14,535 9,815 1,050 39,785 40,084
17,215 14,710 5,255 1,060 38,240 41,149
17,625 12,210 6,720 1,250 37,805 42,943
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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