AoeStats
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African Clearing

511397263Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 41m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Sicilians · Peru
1415
+14
1392
+15
🇺🇾 Vietnamese · Uruguay
1389
+16
🇨🇳 Danes · China
1386
+16
vs
🇦🇷 Hindustanis · Argentina
1599
-24
🇻🇳 Saxons · Vietnam
1357
-14
🇻🇳 Georgians · Vietnam
1306
-12
🇻🇳 Persians · Vietnam
1260
-11
Player eAPM Actions Feudal Castle Imperial Opening
48 2,021 14:28 21:05 40:54 ⛏ Fast Castle
44 1,854 12:53 17:11 33:59 ⛏ Fast Castle
41 1,732 12:45 26:47 — ⚔ Scout Rush
35 1,455 12:54 26:15 — ⛏ Fish Boom
32 1,354 11:47 22:56 40:12 ⚔ Scout Rush
26 1,069 14:38 18:27 34:28 ⛏ Fast Castle
26 1,082 13:43 17:27 38:54 ⛏ Fast Castle
25 1,029 10:29 19:38 37:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,045 16,898 7,410 7,380 58,733 62,794
26,395 11,097 10,865 1,800 50,157 51,994
18,220 18,055 4,940 1,175 42,390 49,962
17,555 10,308 6,650 1,900 36,413 39,101
19,970 8,038 4,495 3,650 36,153 42,163
15,440 11,286 3,610 2,250 32,586 38,233
14,915 6,706 5,275 1,900 28,796 32,012
13,850 9,533 2,380 1,800 27,563 29,474
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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