AoeStats
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Black Forest

511170218Analyzed
4v4 RM · 16d ago on Oct 4, 2026· 55m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1248
+15
🇵🇪 Franks · Peru
1243
+15
🇯🇵 Mongols · Japan
1225
+16
🇺🇸 Khmer · United States
1124
+20
vs
🇦🇷 Hindustanis · Argentina
1238
-17
🇵🇪 Aztecs · Peru
1227
-17
🇬🇹 Portuguese · Guatemala
1224
-17
🇨🇱 Turks · Chile
1174
-15
Player eAPM Actions Feudal Castle Imperial Opening
58 3,215 12:13 16:41 34:34 ⚔ FC into Scouts
52 2,897 10:52 14:44 30:21 ⛏ Fast Castle
33 1,839 11:45 16:50 35:35 ⛏ Fast Castle
28 1,553 11:27 16:25 28:49 ⛏ Fast Castle
26 1,474 8:16 31:05 43:40 ⚔ Archer Rush
24 1,331 11:55 15:56 27:46 ◆ FC into Fast Imp
22 1,204 10:45 14:34 27:49 ⛏ Fast Castle
21 1,145 8:46 — — ⚔ M@A into Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
38,705 18,010 28,875 4,095 89,685 109,189
34,315 27,964 16,405 2,850 81,534 98,342
32,390 20,360 15,005 2,150 69,905 78,234
29,585 17,780 15,620 3,700 66,685 86,151
17,175 23,290 10,800 1,175 52,440 77,122
20,490 12,142 12,780 1,855 47,267 51,517
7,375 8,335 5,825 3,900 25,435 54,919
2,060 1,435 265 165 3,925 4,184
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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