AoeStats
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MegaRandom

511059209Analyzed
4v4 RM · 9h ago on Oct 3, 2026· 20m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saracens · United States
1873
+5
🇧🇪 Inca · Belgium
1635
+12
🇨🇴 Spanish · Colombia
1618
+13
🇪🇸 Mapuche · Spain
1548
+15
🇫🇮 Vietnamese · Finland
1634
-15
🇺🇸 Portuguese · United States
1567
-11
🇫🇮 Vikings · Finland
1552
-11
🇺🇸 Dravidians · United States
1464
-8
Player eAPM Actions Feudal Castle Imperial Opening
56 1,146 10:55 18:58 — ⛏ Fish Boom into Galleys FC
55 1,118 10:43 — — ⛏ Fish Boom into Galleys into Fire Galleys
48 973 11:04 15:08 — ⛏ Fast Castle
40 806 11:36 15:37 — ⛏ Fish Boom FC into Galleys
38 770 11:10 15:18 — ⛏ Fish Boom FC
38 765 12:55 17:38 — ⛏ Fish Boom FC
33 676 9:08 — — ⚔ Scout Rush
24 489 9:27 — — ⚔ Fire Galleys into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
3,950 4,762 1,265 100 10,077 10,481
4,725 3,148 760 750 9,383 9,810
3,700 4,466 1,130 50 9,346 9,985
3,990 4,003 1,060 0 9,053 9,701
3,845 4,363 700 0 8,908 10,532
3,725 4,063 850 100 8,738 8,951
3,350 4,116 870 135 8,471 9,178
3,380 2,240 50 130 5,800 7,186
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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