AoeStats
← [CK] Lukka

Nomad

511304028Analyzed
4v4 RM · 15d ago on Oct 4, 2026· 48m 32s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Danes · Taiwan
1359
+15
🇺🇸 Varangians · United States
1319
+16
🇹🇼 Franks · Taiwan
1306
+17
🇹🇼 Georgians · Taiwan
1301
+17
vs
🇦🇺 Saxons · Australia
1563
-25
🇺🇦 Malay · Ukraine
1371
-18
🇯🇵 Danes · Japan
1244
-13
🇺🇸 Persians · United States
1132
-9
Player eAPM Actions Feudal Castle Imperial Opening
53 2,549 13:48 17:33 42:41 ⛏ Fish Boom FC
52 2,521 13:14 23:08 42:32 ⚔ Fish Boom into Archers
47 2,295 11:50 23:24 — ⚔ Fish Boom into M@A into Fire Galleys
44 2,126 14:17 24:06 — ⛏ Fish Boom into Fire Galleys
42 2,040 13:18 17:02 42:22 ⚔ Fish Boom FC into Scouts
39 1,869 13:05 17:12 42:14 ⛏ Fish Boom FC
33 1,615 13:16 25:54 40:13 ⛏ Fish Boom into Galleys FC
18 888 15:31 45:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,145 22,110 6,890 2,350 46,495 48,900
15,850 16,690 8,645 1,800 42,985 45,893
19,215 12,445 7,615 1,870 41,145 44,136
17,625 11,736 7,315 2,610 39,286 45,595
11,765 15,786 7,350 955 35,856 38,171
15,495 9,890 6,335 2,900 34,620 36,135
8,825 13,985 7,110 400 30,320 30,025
5,385 5,405 250 425 11,465 12,548
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.