AoeStats
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Arena

512517618Analyzed
4v4 RM · 28d ago on Oct 10, 2026· 38m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1201
+13
🇻🇪 Khmer · Venezuela
1163
+14
🇦🇺 Ethiopians · Australia
1154
+15
🇨🇦 Cumans · Canada
1136
+15
vs
🇪🇸 Koreans · Spain
1145
-15
🇲🇽 Portuguese · Mexico
1143
-15
🇺🇸 Maya · United States
1113
-14
🇲🇽 Saracens · Mexico
1100
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 1,702 10:27 14:04 29:01 ⛏ Fast Castle
33 1,272 11:12 15:47 — ⛏ Fast Castle
31 1,167 10:25 14:36 27:28 ⛏ Fast Castle
27 1,021 10:04 18:24 31:34 ⛏ Fast Castle
26 988 11:44 16:09 29:48 ⛏ Fast Castle
24 935 11:19 14:48 30:01 ⛏ Fast Castle
22 846 9:50 22:16 27:21 ◆ FC into Fast Imp
19 712 11:47 17:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,015 16,310 17,960 3,150 66,435 69,668
23,450 12,425 11,245 1,750 48,870 56,294
17,425 18,105 8,295 850 44,675 45,314
9,980 9,855 5,850 1,685 27,370 32,147
11,985 7,380 4,405 1,400 25,170 27,541
9,150 8,295 3,285 940 21,670 25,897
7,075 8,215 3,530 1,015 19,835 23,307
4,600 3,343 580 1,465 9,988 12,084
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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