AoeStats
← [RöBïN]

Black Forest

514121420Analyzed
4v4 RM · 3d ago on Oct 16, 2026· 44m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Magyars · United States
1327
+17
🇦🇷 Persians · Argentina
1309
+18
🇪🇸 Ethiopians · Spain
1297
+18
🇺🇸 Koreans · United States
1268
+19
vs
🇮🇹 Franks · Italy
1397
-20
🇫🇮 Dravidians · Finland
1366
-19
🇮🇳 Koreans · India
1351
-18
🇳🇴 Danes · Norway
1259
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 2,355 10:46 16:52 31:40 ⛏ Fast Castle
40 1,745 11:47 15:19 27:14 ⛏ Fast Castle
35 1,541 12:48 16:53 34:46 ⛏ Fast Castle
33 1,450 11:05 15:03 28:59 ⛏ Fast Castle
33 1,476 10:25 14:22 27:35 ⛏ Fast Castle
28 1,256 12:29 16:29 43:27 ⛏ Fast Castle
25 1,123 11:35 16:07 30:51 ⛏ Fast Castle
22 971 12:22 19:08 37:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,625 16,715 20,535 1,500 73,375 78,574
28,450 16,470 18,870 3,300 67,090 85,408
21,955 21,140 14,995 2,900 60,990 66,183
27,315 12,260 19,275 300 59,150 70,488
23,350 17,494 14,500 1,130 56,474 61,278
22,885 21,301 9,320 2,480 55,986 65,190
14,925 17,328 4,930 3,095 40,278 44,388
10,090 15,584 6,860 2,635 35,169 38,394
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.