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Nomad

513623554Analyzed
4v4 RM · 5d ago on Oct 14, 2026· 73m 33s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Spanish · Spain
1260
+13
🇹🇼 Persians · Taiwan
1192
+16
🇨🇱 Saxons · Chile
1188
+16
🇵🇪 Tatars · Peru
1055
+22
vs
🇨🇳 Vietnamese · China
1249
-19
🇨🇳 Malians · China
1190
-17
🇨🇳 Slavs · China
1183
-16
🇦🇪 Lithuanians · United Arab Emirates
1143
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 2,802 13:28 17:46 38:56 ⛏ Fish Boom FC
38 2,768 17:55 21:48 32:52 ⛏ Fish Boom FC
38 2,820 14:14 19:20 54:22 ⛏ Fish Boom FC
35 2,568 14:21 19:12 32:08 ⛏ Fish Boom FC
35 2,538 13:23 19:52 59:36 ⛏ Fish Boom FC
35 2,602 14:48 18:33 35:52 ⛏ Fish Boom FC
28 2,026 14:35 19:34 36:51 ⛏ Fish Boom FC
28 2,086 15:49 19:40 40:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,620 29,928 37,105 4,780 116,433 129,952
52,570 13,235 28,520 11,795 106,120 106,889
27,055 34,285 27,305 4,630 93,275 110,902
39,460 25,835 13,995 4,750 84,040 93,281
29,750 17,033 16,755 6,750 70,288 72,830
10,325 35,185 15,310 4,250 65,070 72,842
20,275 23,250 12,085 7,750 63,360 93,240
15,435 28,579 12,360 3,555 59,929 70,890
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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