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Fortified Clearing

517257571Analyzed
4v4 RM · 7d ago on Oct 29, 2026· 51m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khitans · United States
1135
+12
🇺🇸 Persians · United States
1036
+16
🇺🇸 Maya · United States
977
+20
🇺🇸 Inca · United States
972
+19
vs
🇲🇽 Chinese · Mexico
1073
-18
🇨🇳 Spanish · China
1052
-17
🇨🇿 Bohemians · Czechia
1034
-16
🇭🇺 Goths · Hungary
1019
-16
Player eAPM Actions Feudal Castle Imperial Opening
47 2,408 12:00 16:26 38:24 ⚔ Archers FC
40 2,048 11:13 15:49 30:48 ⛏ Fast Castle
39 2,009 10:19 17:53 40:34 ⛏ Fast Castle
35 1,775 11:29 17:39 39:10 ⛏ Fast Castle
29 1,501 10:20 18:01 28:15 ⛏ Fast Castle
28 1,442 10:53 25:10 — ⚔ M@A into Towers
28 1,420 11:35 22:10 43:37 ⚔ Champi Rush
14 719 11:15 16:36 31:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,995 16,200 22,220 4,250 81,665 87,851
42,760 14,565 15,420 850 73,595 80,078
27,075 16,525 13,495 1,605 58,700 70,435
16,970 21,714 12,365 2,555 53,604 61,197
16,500 18,953 10,775 3,650 49,878 57,972
19,035 16,850 6,330 2,660 44,875 48,455
11,885 19,453 11,270 1,870 44,478 45,301
15,755 10,170 9,915 5,645 41,485 48,674
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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