AoeStats
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Oasis

516645790Analyzed
4v4 RM · 11d ago on Oct 27, 2026· 39m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Tupi · Brazil
1062
+13
🇧🇷 Franks · Brazil
1038
+14
🇲🇽 Persians · Mexico
1019
+15
🇧🇷 Hindustanis · Brazil
951
+18
vs
🇺🇸 Huns · United States
1040
-17
🇺🇸 Romans · United States
1005
-15
🇺🇸 Huns · United States
972
-14
🇺🇸 Inca · United States
964
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,564 12:04 23:10 — ⚔ Scout Rush
38 1,517 10:11 14:06 36:20 ⛏ Fast Castle
36 1,449 11:27 18:27 36:54 ⛏ Fast Castle
36 1,427 10:47 22:17 — ⛏ Fast Castle
35 1,384 10:35 14:59 — ⛏ Fast Castle
33 1,297 10:05 15:34 34:42 ⛏ Fast Castle
32 1,281 11:44 21:01 — ⚔ Champis into Archers
17 692 10:40 17:25 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,390 14,045 8,350 1,500 45,285 51,327
16,365 9,570 7,565 2,350 35,850 37,998
11,310 8,165 6,370 2,170 28,015 33,520
12,550 7,480 3,380 200 23,610 39,121
7,520 7,818 3,545 2,775 21,658 23,895
10,950 6,445 2,045 1,840 21,280 24,923
7,350 4,289 1,315 415 13,369 14,413
6,795 3,005 2,130 125 12,055 13,620
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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