AoeStats
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MegaRandom

512847704Analyzed
4v4 RM · 9d ago on Oct 11, 2026· 32m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Aztecs · Türkiye
1317
+16
🇹🇼 Bulgarians · Taiwan
1303
+16
🇹🇷 Burmese · Türkiye
1268
+18
🇹🇼 Magyars · Taiwan
1266
+18
vs
🇲🇽 Portuguese · Mexico
1365
-19
🇩🇴 Burgundians · Dominican Republic
1323
-18
🇦🇷 Teutons · Argentina
1281
-16
🇲🇽 Mongols · Mexico
1265
-15
Player eAPM Actions Feudal Castle Imperial Opening
67 2,188 12:59 24:04 — ⛏ Fish Boom
63 2,037 12:01 17:49 — ⛏ Fish Boom FC
45 1,469 12:09 15:58 30:11 ⛏ Fish Boom FC
44 1,447 11:47 20:57 — ⚔ Fish Boom into Scouts
40 1,304 11:07 27:13 — ⚔ Fish Boom into M@A into Scouts
34 1,119 12:10 27:29 — ⚔ Fish Boom into Scouts
30 982 11:52 23:40 — ⚔ Fish Boom into Scouts
25 807 13:38 24:13 — ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
13,445 8,433 4,470 1,550 27,898 29,786
14,230 8,055 3,435 1,600 27,320 28,814
11,090 7,430 3,595 200 22,315 24,489
8,615 6,033 3,260 0 17,908 19,602
9,535 5,455 1,750 200 16,940 18,986
6,395 7,538 2,035 0 15,968 18,508
7,530 5,772 1,610 750 15,662 17,357
4,750 4,186 1,760 125 10,821 13,419
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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