AoeStats
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Arena

514524704Analyzed
4v4 RM · 8h ago on Oct 18, 2026· 53m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
991
+15
🇨🇳 Magyars · China
986
+15
🇴🇲 Saracens · Oman
963
+16
🇨🇳 Mongols · China
956
+17
vs
🇮🇳 Persians · India
984
-16
🇫🇷 Magyars · France
974
-16
🇫🇷 Britons · France
968
-16
🇳🇴 Mongols · Norway
943
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 2,297 10:34 14:54 32:55 ⛏ Fast Castle
40 2,134 10:28 14:07 28:59 ⛏ Fast Castle
36 1,953 12:36 16:20 29:29 ⛏ Fast Castle
25 1,338 10:51 17:49 32:19 ⛏ Fast Castle
23 1,222 11:23 15:39 31:00 ⛏ Fast Castle
15 783 12:50 18:14 31:37 ⛏ Fast Castle
13 716 10:48 15:17 28:23 ⛏ Fast Castle
12 655 11:47 16:34 32:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,895 22,795 30,295 4,350 91,335 104,890
17,350 29,725 19,355 6,730 73,160 84,997
36,095 15,795 14,795 5,115 71,800 77,971
28,330 19,165 13,160 3,650 64,305 69,495
27,395 14,310 17,905 3,000 62,610 78,055
17,555 21,485 13,885 1,600 54,525 69,444
18,105 10,630 16,830 1,580 47,145 60,795
10,860 12,330 6,310 1,700 31,200 43,148
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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