AoeStats
← SJDHSUEEEEE

Arena

507486511Analyzed
4v4 RM · 15d ago on Sep 18, 2026· 36m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇰 Teutons · Slovakia
1701
+10
🇨🇿 Lithuanians · Czechia
1669
+11
🇨🇳 Slavs · China
1662
+12
🇨🇳 Spanish · China
1655
+12
🇨🇳 Jurchens · China
1613
-13
🇨🇳 Maya · China
1603
-13
🇨🇳 Dravidians · China
1532
-10
🇯🇵 Persians · Japan
1506
-9
Player eAPM Actions Feudal Castle Imperial Opening
68 2,508 10:31 14:03 28:03 ⛏ Fast Castle
46 1,700 9:54 14:16 31:54 ⚔ FC into Scouts
45 1,638 10:44 16:20 — ⛏ Fast Castle
37 1,374 10:57 14:25 28:39 ⚔ FC into Scouts
33 1,206 10:26 13:44 30:55 ⛏ Fast Castle
27 995 9:56 14:02 30:00 ⛏ Fast Castle
27 1,001 11:08 14:39 28:36 ⛏ Fast Castle
24 883 11:12 14:47 29:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,430 16,625 10,420 4,035 53,510 56,334
22,645 10,875 6,655 3,550 43,725 47,157
16,765 12,489 9,185 2,800 41,239 46,168
19,495 13,710 6,210 975 40,390 44,194
18,835 11,235 8,265 1,700 40,035 46,273
15,845 13,003 3,370 1,730 33,948 37,626
13,510 7,460 6,195 1,600 28,765 35,211
10,200 7,295 3,110 985 21,590 24,762
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.