AoeStats
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Arena

520856475Analyzed
4v4 RM · 2d ago on Nov 13, 2026· 39m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1127
+15
🇬🇧 Gurjaras · United Kingdom
1110
+16
🇹🇷 Japanese · Türkiye
1096
+16
🇧🇪 Sicilians · Belgium
1073
+17
vs
🇦🇷 Turks · Argentina
1253
-20
🇨🇳 Mongols · China
1103
-16
🇭🇰 Burgundians · Hong Kong SAR China
1102
-16
🇹🇼 Franks · Taiwan
969
-30
Player eAPM Actions Feudal Castle Imperial Opening
46 1,825 10:21 14:26 29:25 ⛏ Fast Castle
38 1,491 11:13 15:15 30:18 ⛏ Fast Castle
37 1,454 10:47 14:45 35:15 ⛏ Fast Castle
32 1,242 10:01 13:57 31:08 ⛏ Fast Castle
25 981 11:13 16:54 29:12 ⛏ Fast Castle
24 936 11:21 15:17 37:14 ⛏ Fast Castle
23 904 11:42 15:41 30:42 ⛏ Fast Castle
17 684 9:58 18:12 31:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,615 18,165 7,275 3,550 49,605 56,206
20,650 14,945 9,215 2,900 47,710 58,888
22,145 13,740 9,090 1,400 46,375 56,103
21,565 9,995 10,570 1,205 43,335 46,677
18,045 8,935 6,720 950 34,650 37,259
13,955 8,000 5,570 200 27,725 41,039
12,735 7,745 4,690 1,615 26,785 28,337
9,605 8,870 2,730 200 21,405 28,547
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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