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Arena

513268428Analyzed
4v4 RM · 5d ago on Oct 12, 2026· 44m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Poles · United Kingdom
1153
+14
🇨🇱 Romans · Chile
1126
+16
🇪🇸 Khmer · Spain
1105
+16
🇺🇸 Bohemians · United States
1067
+18
vs
🇺🇸 Franks · United States
1185
-18
🇨🇳 Turks · China
1153
-18
🇺🇸 Italians · United States
1072
-14
🇹🇷 Goths · Türkiye
1055
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,553 10:10 14:17 29:30 ⛏ Fast Castle
33 1,484 10:14 15:35 23:04 ◆ FC into Fast Imp
28 1,255 11:00 14:38 32:32 ⛏ Fast Castle
26 1,182 10:52 13:38 32:52 ⛏ Fast Castle
21 942 11:47 17:56 34:49 ⛏ Fast Castle
17 738 11:30 17:46 37:11 ⛏ Fast Castle
14 607 10:49 19:28 34:25 ⛏ Fast Castle
12 523 11:28 17:28 41:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,415 15,546 23,345 2,500 69,806 75,375
24,960 16,835 11,035 2,800 55,630 63,596
23,540 15,505 11,180 1,750 51,975 58,846
17,345 13,000 7,635 2,170 40,150 54,970
11,735 13,515 7,200 1,670 34,120 39,423
14,680 9,180 5,565 2,450 31,875 35,682
13,170 10,763 3,455 645 28,033 31,044
7,785 5,740 2,540 1,770 17,835 22,788
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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