AoeStats
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Arena

516243701Analyzed
4v4 RM · 11d ago on Oct 25, 2026· 50m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Saracens · France
835
+18
🇺🇸 Bohemians · United States
827
+19
🇨🇳 Romans · China
812
+19
🇫🇷 Hindustanis · France
759
+21
vs
🇨🇳 Inca · China
1017
-24
🇨🇳 Ethiopians · China
977
-23
🇨🇳 Persians · China
871
-35
🇨🇳 Burgundians · China
678
-11
Player eAPM Actions Feudal Castle Imperial Opening
35 1,780 11:02 15:28 26:40 ⛏ Fast Castle
32 1,616 10:37 14:58 30:44 ⛏ Fast Castle
29 1,498 10:37 14:56 37:34 ⛏ Fast Castle
25 1,258 11:27 17:54 31:46 ⛏ Fast Castle
22 1,117 11:11 18:32 — ⛏ Fast Castle
19 952 12:13 17:43 39:28 ⛏ Fast Castle
17 861 10:50 15:25 44:18 ⛏ Fast Castle
12 607 11:29 21:03 43:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,870 17,255 24,310 3,550 79,985 91,112
27,195 21,886 15,910 1,350 66,341 93,657
20,795 18,945 12,175 2,450 54,365 62,472
21,705 16,980 11,975 2,900 53,560 56,576
19,340 21,945 8,505 500 50,290 51,374
16,165 20,070 8,770 2,485 47,490 60,150
12,815 13,740 5,030 2,455 34,040 37,768
8,475 8,920 5,235 2,050 24,680 30,499
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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