AoeStats
← GrandMasterE

MegaRandom

512623099Analyzed
4v4 RM · 7d ago on Oct 10, 2026· 54m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Armenians · China
907
+16
🇩🇪 Persians · Germany
905
+16
🇺🇸 Burgundians · United States
891
+17
🇨🇭 Chinese · Switzerland
861
+18
vs
🇨🇿 Britons · Czechia
928
-18
🇪🇸 Franks · Spain
910
-17
🇹🇷 Bulgarians · Türkiye
910
-17
🇹🇷 Vietnamese · Türkiye
860
-15
Player eAPM Actions Feudal Castle Imperial Opening
27 1,467 11:24 24:57 42:11 ⚔ Scout Rush
27 1,492 13:20 23:21 40:32 ⚔ Archer Rush
26 1,414 10:48 22:04 36:43 ⚔ M@A Rush
21 1,135 10:34 17:44 37:11 ⚔ FC into Archers
21 1,129 10:23 15:55 34:22 ⛏ Fast Castle
16 879 13:41 26:07 38:30 ⛏ Fast Castle
13 731 13:35 27:15 34:40
10 556 11:05 27:09 38:13 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
27,990 16,192 20,895 3,375 68,452 101,621
22,145 23,305 12,145 2,150 59,745 77,664
23,295 14,855 16,520 1,555 56,225 70,156
12,295 21,055 17,890 2,435 53,675 60,418
21,440 16,500 7,735 4,475 50,150 61,503
16,205 15,552 8,680 2,710 43,147 54,624
12,050 15,675 8,905 3,760 40,390 51,817
10,115 6,340 4,545 1,530 22,530 28,884
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.