AoeStats
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Baltic

513443663Analyzed
4v4 RM · 3d ago on Oct 13, 2026· 35m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇰 Vikings · Slovakia
1031
+15
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1031
+15
🇲🇽 Persians · Mexico
1011
+16
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1006
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vs
🇩🇪 Franks · Germany
1028
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🇨🇿 Teutons · Czechia
1005
-15
🇵🇱 Danes · Poland
997
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🇨🇳 Britons · China
974
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,382 9:21 26:11 — ⚔ M@A into Scouts
37 1,311 13:50 20:02 — ⛏ Fish Boom into Galleys FC
36 1,277 10:48 — — ⚔ Fish Boom into Skirms into Fire Galleys into Archers
32 1,127 13:24 18:10 — ⛏ Fast Castle
29 1,031 11:30 17:21 32:40 ⛏ Fish Boom FC
25 884 10:40 20:42 — ⚔ Fish Boom into Archers
18 650 10:41 14:54 32:52 ⛏ Fast Castle
17 599 12:18 22:37 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,950 10,200 7,235 2,250 37,635 46,018
8,375 18,107 5,320 1,760 33,562 35,238
7,720 13,965 4,180 1,500 27,365 31,274
9,595 9,785 4,110 1,500 24,990 30,045
7,925 11,045 1,520 2,200 22,690 28,485
8,975 8,751 2,025 2,260 22,011 26,101
9,105 6,520 1,070 200 16,895 21,777
3,580 3,310 610 0 7,500 9,392
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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