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Black Forest

511699753Analyzed
4v4 RM · 11d ago on Oct 6, 2026· 63m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Huns · Mexico
1080
+9
🇲🇽 Khmer · Mexico
1048
+10
🇲🇽 Saracens · Mexico
1019
+11
🇵🇪 Varangians · Peru
874
+17
vs
🇨🇳 Magyars · China
960
-14
🇭🇰 Turks · Hong Kong SAR China
939
-13
🇩🇪 Romans · Germany
871
-10
🇺🇸 Khmer · United States
860
-10
Player eAPM Actions Feudal Castle Imperial Opening
40 2,529 10:26 14:28 33:38 ⛏ Fast Castle
38 2,388 16:14 21:33 42:05 ⛏ Fast Castle
28 1,786 24:52 28:58 52:31 ⚔ Drush FC
26 1,661 12:43 33:29 43:17 ⚔ Fish Boom into Scouts
24 1,547 13:41 21:09 41:57 ⛏ Fish Boom FC
22 1,380 11:30 17:29 44:43 ⛏ Fast Castle
20 1,286 10:19 18:15 32:22 ⛏ Fast Castle
20 1,277 12:29 17:26 29:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,240 19,515 27,705 3,670 82,130 93,895
25,080 30,340 16,555 4,265 76,240 91,774
29,170 23,715 15,050 2,970 70,905 97,684
18,505 23,545 17,505 4,910 64,465 103,666
23,515 17,301 14,060 3,790 58,666 71,734
24,015 11,426 19,370 750 55,561 58,758
20,190 16,894 7,935 3,430 48,449 52,129
10,550 14,427 10,245 1,630 36,852 41,055
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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