AoeStats
← motivationman23

Hideout

516886114Analyzed
4v4 RM · 15h ago on Oct 28, 2026· 36m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
1258
+18
🇮🇳 Huns · India
1256
+18
🇺🇸 Ethiopians · United States
1246
+19
🇺🇸 Armenians · United States
1110
+25
vs
🇯🇵 Britons · Japan
1350
-22
🇺🇸 Dravidians · United States
1328
-21
🇦🇷 Jurchens · Argentina
1278
-19
1252
-18
Player eAPM Actions Feudal Castle Imperial Opening
62 2,301 12:22 15:55 — ⛏ Fast Castle
42 1,555 9:58 20:28 — ⛏ Fast Castle
37 1,363 11:18 15:03 29:48 ⛏ Fast Castle
37 1,386 10:09 23:09 — ⚔ Archer Rush
29 1,088 10:27 23:02 — ⚔ M@A Rush
24 886 8:19 17:40 — ⚔ FC into Archers
22 796 11:05 16:14 — ⛏ Fast Castle
20 735 10:05 21:26 — ⚔ M@A into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
17,715 8,993 10,195 850 37,753 42,249
17,750 9,863 7,640 950 36,203 45,153
11,650 5,690 5,070 590 23,000 22,982
9,200 6,160 2,925 1,720 20,005 20,387
6,700 8,658 3,000 400 18,758 23,967
6,525 7,680 3,195 750 18,150 23,747
7,410 6,625 975 855 15,865 17,660
4,875 2,968 785 1,440 10,068 11,396
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.