AoeStats
← EmirR6S

Arena

507123743Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 72m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Mongols · Norway
878
+17
🇧🇪 Inca · Belgium
871
+17
🇬🇧 Dravidians · United Kingdom
832
+19
🇬🇧 Turks · United Kingdom
805
+20
🇷🇴 Inca · Romania
959
-21
🇷🇴 Cumans · Romania
944
-20
🇷🇴 Franks · Romania
865
-17
🇷🇴 Goths · Romania
814
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 2,962 10:39 17:37 28:30 ⛏ Fast Castle
30 2,161 9:39 18:14 37:28
29 2,123 11:27 15:41 42:45 ⛏ Fast Castle
28 2,000 11:29 15:10 29:28 ⛏ Fast Castle
25 1,786 11:59 16:37 35:22 ⛏ Fast Castle
23 1,650 11:07 15:34 35:28 ⛏ Fast Castle
20 1,453 11:56 17:28 32:50 ⛏ Fast Castle
8 584 11:52 16:26 33:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,775 34,183 27,050 4,950 121,958 139,335
41,195 49,340 19,710 2,150 112,395 117,624
44,860 28,055 14,720 1,600 89,235 91,167
40,535 34,735 10,885 1,600 87,755 97,121
29,085 34,075 14,545 3,375 81,080 89,520
31,880 20,360 14,175 2,800 69,215 82,350
23,500 11,205 16,130 2,900 53,735 95,547
18,560 7,935 7,580 1,300 35,375 42,373
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.