AoeStats
← LordYeetus

Black Forest

511649989Analyzed
4v4 RM · 12d ago on Oct 6, 2026· 51m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Romans · Argentina
953
+16
🇨🇱 Ethiopians · Chile
932
+17
🇨🇴 Turks · Colombia
924
+17
🇨🇱 Celts · Chile
920
+18
vs
🇲🇽 Khmer · Mexico
1013
-19
🇺🇸 Japanese · United States
1002
-19
🇲🇽 Armenians · Mexico
909
-15
🇪🇸 Bohemians · Spain
900
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 1,875 13:11 19:15 31:01 ⛏ Fast Castle
29 1,524 12:42 19:07 34:12 ⛏ Fast Castle
28 1,443 14:26 20:11 35:44 ⛏ Fast Castle
28 1,429 12:12 16:45 30:35 ⛏ Fast Castle
28 1,466 13:24 19:07 32:12 ⛏ Fast Castle
27 1,388 13:16 20:53 34:51 ⛏ Fish Boom FC
17 853 14:18 17:04 32:48 ⛏ Fast Castle
13 648 15:01 19:20 34:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,995 33,760 21,465 985 84,205 94,010
25,650 29,657 13,380 7,575 76,262 88,239
26,995 24,420 16,435 1,700 69,550 77,062
16,725 23,127 16,445 1,490 57,787 68,525
26,310 16,120 9,955 4,950 57,335 69,430
12,775 20,453 9,125 1,665 44,018 67,319
17,775 13,666 8,145 2,950 42,536 48,664
14,755 12,125 8,585 1,770 37,235 46,723
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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