AoeStats
← Kirito Wizard

Black Forest

513777161Analyzed
4v4 RM · 4d ago on Oct 15, 2026· 74m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Khmer · Norway
1011
+19
🇦🇺 Byzantines · Australia
1011
+19
🇳🇿 Saxons · New Zealand
1008
+19
🇨🇦 Khmer · Canada
982
+19
vs
🇮🇹 Danes · Italy
1073
-19
🇨🇳 Mongols · China
1066
-19
🇨🇳 Italians · China
1062
-19
🇨🇳 Franks · China
1060
-19
Player eAPM Actions Feudal Castle Imperial Opening
40 2,974 15:10 20:57 33:45 ⛏ Fish Boom FC
39 2,867 11:25 15:45 33:24 ⛏ Fast Castle
33 2,414 10:38 14:28 28:10 ⛏ Fast Castle
31 2,293 10:29 15:52 33:37 ⛏ Fast Castle
26 1,936 12:21 19:11 32:45 ⛏ Fish Boom FC
25 1,822 13:54 21:26 30:09 ⛏ Fish Boom FC
24 1,754 13:35 27:44 34:58 ⚔ Fish Boom into M@A into Archers
19 1,419 16:31 20:03 34:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
56,555 55,052 35,795 3,870 151,272 166,979
68,510 48,017 26,410 1,860 144,797 167,587
68,185 31,080 31,990 4,650 135,905 147,157
50,580 40,930 37,550 4,200 133,260 151,257
42,600 45,715 40,535 3,820 132,670 183,459
38,070 41,138 25,690 3,060 107,958 109,932
61,340 24,655 19,135 2,450 107,580 123,667
37,990 39,415 14,800 4,515 96,720 107,896
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.