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African Clearing

511385020Analyzed
4v4 RM · 15d ago on Oct 4, 2026· 28m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Huns · France
1514
+13
🇧🇷 Britons · Brazil
1497
+13
🇮🇳 Varangians · India
1493
+14
🇮🇹 Celts · Italy
1486
+14
vs
🇮🇹 Varangians · Italy
1461
-14
🇩🇪 Mongols · Germany
1445
-14
🇩🇪 Saracens · Germany
1440
-13
🇲🇽 Vietnamese · Mexico
1421
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 1,491 12:16 18:44 — ⛏ Fast Castle
50 1,429 14:18 18:46 — ⛏ Fast Castle
41 1,167 12:46 17:40 — ⚔ Archers FC
40 1,159 12:47 19:51 — ⚔ Scout Rush
40 1,161 11:16 — — ⚔ Scout Rush
37 1,063 13:46 18:12 — ⛏ Fast Castle
33 949 12:22 22:18 — ⚔ Scout Rush
24 686 13:33 22:24 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
6,300 5,909 2,135 200 14,544 14,368
6,075 5,361 2,490 400 14,326 14,832
8,565 4,475 250 100 13,390 13,489
5,800 4,703 1,625 850 12,978 13,724
6,485 3,507 1,460 300 11,752 12,338
6,545 3,389 1,325 200 11,459 11,932
4,880 2,896 450 850 9,076 9,260
3,300 1,592 300 1,540 6,732 6,522
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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