AoeStats
← ChillingKing

Golden Pit

514903573Analyzed
4v4 RM · 20h ago on Oct 19, 2026· 44m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇪 Bulgarians · Ireland
1016
+14
🇦🇷 Italians · Argentina
972
+16
🇵🇱 Franks · Poland
969
+16
🇮🇳 Saracens · India
918
+52
vs
🇫🇷 Burgundians · France
992
-17
🇪🇸 Saxons · Spain
980
-16
🇹🇷 Turks · Türkiye
976
-16
🇵🇱 Britons · Poland
961
-16
Player eAPM Actions Feudal Castle Imperial Opening
42 1,865 13:05 18:13 34:16 ⛏ Fast Castle
38 1,728 10:32 15:43 39:28 ⛏ Fast Castle
28 1,265 13:19 21:16 29:48 ⛏ Fast Castle
26 1,175 10:58 17:02 34:32 ⛏ Fast Castle
24 1,090 11:17 16:01 32:32 ⛏ Fast Castle
20 908 11:08 16:41 36:10 ⛏ Fast Castle
15 668 10:25 14:03 31:31 ⛏ Fast Castle
0 6 — — —

Resources

Player Food Wood Gold Stone Spent Collected
21,605 13,791 11,320 2,250 48,966 51,100
21,465 5,625 13,385 4,000 44,475 56,740
10,525 14,838 8,445 2,395 36,203 45,910
13,485 10,555 7,235 3,450 34,725 40,807
13,160 12,792 7,310 1,115 34,377 40,587
13,030 11,303 3,795 950 29,078 34,485
12,155 8,815 5,590 1,535 28,095 29,670
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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