AoeStats
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Coastal Forest

511704448Analyzed
4v4 RM · 13d ago on Oct 6, 2026· 58m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
1276
+15
🇹🇷 Varangians · Türkiye
1269
+15
1263
+15
🇦🇺 Huns · Australia
1215
+17
vs
🇬🇧 Portuguese · United Kingdom
1297
-18
🇿🇦 Persians · South Africa
1247
-16
🇨🇳 Koreans · China
1240
-15
🇳🇿 Slavs · New Zealand
1195
-13
Player eAPM Actions Feudal Castle Imperial Opening
68 4,023 10:15 14:46 48:43 ⛏ Fast Castle
44 2,597 12:26 17:28 40:30 ⛏ Fish Boom FC
42 2,478 9:41 21:02 32:49 ⚔ Archer Rush
40 2,355 13:21 20:16 34:58 ⛏ Fish Boom into Fire Galleys FC
37 2,182 12:23 16:37 38:58 ⛏ Fish Boom FC
36 2,128 10:39 16:56 31:53 ⛏ Fast Castle
32 1,903 9:44 26:52 40:23 ⚔ Scout Rush
20 1,162 10:05 23:20 43:03 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
43,615 17,032 28,270 2,545 91,462 95,299
35,510 23,075 19,800 3,140 81,525 92,735
25,995 21,343 21,105 3,585 72,028 75,849
37,125 16,398 16,315 2,050 71,888 74,545
24,665 22,665 17,432 2,750 67,512 85,193
15,460 35,324 14,610 1,500 66,894 79,928
15,530 33,146 13,670 3,220 65,566 70,022
13,685 8,215 3,715 2,190 27,805 36,578
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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