AoeStats
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Arena

512889807Analyzed
4v4 RM · 5d ago on Oct 11, 2026· 40m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Cumans · China
1383
+14
🇻🇳 Mongols · Vietnam
1355
+15
🇨🇳 Lithuanians · China
1345
+15
1344
+15
vs
🇹🇼 Celts · Taiwan
1390
-17
🇬🇧 Italians · United Kingdom
1372
-16
🇹🇷 Bohemians · Türkiye
1283
-13
🇩🇪 Vietnamese · Germany
1280
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,780 9:35 14:35 35:32 ⛏ Fast Castle
43 1,739 10:14 13:55 36:27 ⛏ Fast Castle
42 1,691 8:29 19:32 30:33 ⛏ Fast Castle
41 1,672 9:44 13:47 29:56 ⛏ Fast Castle
34 1,358 11:17 15:27 28:58 ⛏ Fast Castle
33 1,315 9:00 13:21 28:31 ⛏ Fast Castle
31 1,251 10:05 14:23 32:00 ⛏ Fast Castle
22 889 10:58 14:58 32:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,730 18,750 9,265 2,950 54,695 61,233
19,950 19,905 11,240 2,350 53,445 57,437
22,660 17,793 8,540 975 49,968 55,145
18,040 18,622 8,380 2,440 47,482 58,334
20,910 11,590 8,380 4,385 45,265 56,874
19,295 13,000 6,740 1,560 40,595 45,969
14,555 12,105 5,985 970 33,615 37,661
12,400 12,870 3,765 1,210 30,245 36,496
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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