AoeStats
← RockNRolla

Baltic

511129126Analyzed
4v4 RM · 16d ago on Oct 3, 2026· 67m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saxons · United States
971
+15
🇮🇹 Turks · Italy
965
+15
🇦🇷 Britons · Argentina
948
+16
🇺🇸 Varangians · United States
917
+16
vs
🇹🇷 Gurjaras · Türkiye
986
-17
🇹🇷 Khmer · Türkiye
959
-16
🇹🇷 Japanese · Türkiye
948
-16
🇹🇷 Huns · Türkiye
869
-13
Player eAPM Actions Feudal Castle Imperial Opening
35 2,387 10:10 21:32 — ⚔ Archer Rush
29 1,966 13:02 24:48 40:01 ⚔ Fish Boom into Scouts
28 1,919 12:14 20:16 41:42 ⛏ Fast Castle
22 1,522 10:26 16:30 29:08 ⛏ Fast Castle
19 1,272 10:52 18:01 59:47 ⛏ Fish Boom FC
19 1,279 11:17 20:50 38:07 ⛏ Fast Castle
15 988 9:54 18:14 32:58 ⚔ Fish Boom into Skirms
14 938 12:04 19:52 36:35 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
50,010 30,375 23,210 4,400 107,995 116,321
41,780 22,755 30,260 5,965 100,760 118,082
35,775 20,770 11,705 2,040 70,290 71,962
23,275 23,380 16,105 2,300 65,060 74,886
22,925 17,915 13,745 2,275 56,860 68,487
23,785 10,490 14,290 975 49,540 52,454
19,695 21,055 6,495 1,735 48,980 54,463
8,295 10,505 6,215 1,685 26,700 30,982
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.