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African Clearing

513401992Analyzed
4v4 RM · 3d ago on Oct 13, 2026· 45m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇦 Mongols · Ukraine
1121
+13
🇹🇼 Magyars · Taiwan
1093
+14
🇨🇳 Wei · China
1074
+15
🇨🇳 Varangians · China
1053
+16
vs
🇨🇭 Huns · Switzerland
1158
-18
🇨🇳 Cumans · China
1040
-14
🇨🇳 Malay · China
1016
-13
🇺🇸 Saxons · United States
1010
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 1,834 12:38 22:57 — ⚔ Scout Rush
34 1,540 16:06 32:50 — ⚔ M@A into Scouts
34 1,555 14:27 20:34 39:06 ⛏ Fish Boom FC
32 1,453 16:19 32:56 — ⛏ Fast Castle
31 1,417 14:03 17:52 44:35 ⛏ Fast Castle
23 1,064 14:18 22:15 —
18 810 14:03 19:32 33:21 ⛏ Fast Castle
14 656 14:16 21:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,770 12,068 7,335 2,350 37,523 40,607
13,195 9,633 8,935 1,885 33,648 34,749
15,740 9,305 5,090 2,045 32,180 36,163
11,260 10,162 2,670 1,300 25,392 28,230
7,180 7,136 4,300 2,250 20,866 23,591
11,195 7,740 300 1,350 20,585 26,782
8,710 7,278 485 1,400 17,873 20,413
6,845 5,635 2,330 2,900 17,710 21,127
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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