AoeStats
← philipp9426

Arena

514121167Analyzed
4v4 RM · 1d ago on Oct 16, 2026· 52m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Shu · Türkiye
1170
+14
🇪🇨 Hindustanis · Ecuador
1164
+14
🇺🇸 Persians · United States
1146
+15
🇺🇸 Italians · United States
1083
+18
vs
1161
-17
🇩🇪 Burgundians · Germany
1127
-15
🇩🇪 Japanese · Germany
1111
-15
🇩🇪 Hindustanis · Germany
1087
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 2,736 10:12 14:23 27:49 ⛏ Fast Castle
47 2,473 11:33 15:55 31:55 ⚔ FC into Scouts
39 2,076 11:25 16:28 33:06 ⚔ FC into Archers
35 1,859 11:58 16:21 40:43 ⛏ Fast Castle
33 1,759 9:57 13:33 29:51 ⛏ Fast Castle
28 1,503 11:10 17:37 32:41 ⛏ Fast Castle
22 1,185 9:55 14:16 29:27 ⛏ Fast Castle
9 487 13:01 20:01 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,755 27,160 29,790 8,310 123,015 127,482
37,430 26,115 12,435 1,850 77,830 85,154
36,345 17,555 14,825 3,060 71,785 87,529
26,985 18,470 17,300 2,550 65,305 78,624
25,155 24,195 4,995 970 55,315 64,282
14,415 21,270 13,610 1,700 50,995 65,073
16,925 13,150 7,240 2,405 39,720 56,669
6,560 6,670 1,340 1,770 16,340 17,319
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.