AoeStats
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Baltic

512479237Analyzed
4v4 RM · 9d ago on Oct 9, 2026· 40m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Malay · Germany
1155
+13
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1094
+16
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1094
+16
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1071
+16
vs
🇲🇽 Britons · Mexico
1108
-16
🇺🇸 Mongols · United States
1080
-15
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1077
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🇪🇨 Ethiopians · Ecuador
1075
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 2,096 11:17 22:40 37:37 ⚔ Fish Boom into Archers into Skirms
47 1,899 9:42 23:54 — ⚔ Archers into Fire Galleys
40 1,612 11:30 20:46 — ⚔ Fish Boom into Skirms
30 1,217 11:25 18:38 30:22 ⛏ Fish Boom into Galleys FC
28 1,120 12:22 16:56 32:19 ⛏ Fish Boom into Fire Galleys FC
25 997 11:43 18:31 39:17 ⛏ Fish Boom FC
24 965 10:50 17:19 34:20 ⛏ Fast Castle
21 861 12:52 21:13 39:14 ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
15,265 16,885 7,145 1,300 40,595 42,386
17,245 11,925 8,775 850 38,795 48,771
20,095 12,240 3,545 2,375 38,255 41,631
9,650 13,487 8,180 930 32,247 35,751
8,740 14,881 4,395 2,615 30,631 35,096
10,725 8,815 3,380 980 23,900 28,941
7,300 7,238 4,285 880 19,703 23,653
7,250 8,003 2,790 1,040 19,083 23,333
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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