AoeStats
← jhonskull87

Yucatan

513400488Analyzed
4v4 RM · 5d ago on Oct 13, 2026· 54m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Byzantines · Poland
879
+12
🇹🇷 Magyars · Türkiye
875
+12
🇹🇼 Poles · Taiwan
797
+15
🇨🇳 Franks · China
784
+16
vs
🇲🇽 Turks · Mexico
809
-15
🇹🇷 Georgians · Türkiye
803
-15
🇳🇱 Burgundians · Netherlands
777
-13
🇲🇽 Persians · Mexico
751
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 2,203 14:11 18:59 38:29 ⛏ Fast Castle
21 1,131 12:16 19:27 35:54 ⛏ Fast Castle
21 1,176 11:35 22:54 35:14 ⛏ Fast Castle
19 1,038 15:46 20:59 33:50 ⛏ Fish Boom FC
13 717 11:51 21:58 39:19 ⛏ Fast Castle
13 712 16:25 22:20 38:47 ⚔ FC into Scouts
11 592 10:55 16:14 31:14 ⛏ Fast Castle
10 528 11:39 26:05 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
49,845 15,035 30,520 1,800 97,200 100,631
41,035 17,410 6,295 1,700 66,440 79,418
19,620 19,575 15,180 9,550 63,925 77,036
18,195 14,658 15,085 6,255 54,193 59,313
18,905 13,745 10,855 8,465 51,970 60,001
16,915 9,415 9,735 1,000 37,065 53,469
10,615 6,559 2,710 6,270 26,154 26,787
5,250 4,440 925 1,500 12,115 14,658
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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