AoeStats
← jhonskull87

Arena

512407296Analyzed
4v4 RM · 9d ago on Oct 9, 2026· 42m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Persians · Spain
814
+16
🇫🇷 Franks · France
791
+17
🇵🇱 Britons · Poland
767
+18
🇺🇸 Malians · United States
760
+18
vs
🇨🇳 Bengalis · China
863
-19
🇹🇼 Danes · Taiwan
823
-18
🇨🇳 Georgians · China
814
-17
🇲🇽 Persians · Mexico
755
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 1,482 10:31 14:33 29:06 ⛏ Fast Castle
20 872 12:22 18:23 31:51 ⛏ Fast Castle
20 839 12:04 22:35 39:19 ⛏ Fast Castle
19 789 13:54 19:37 30:32 ⛏ Fast Castle
15 632 10:03 19:51 30:04 ⛏ Fast Castle
14 596 11:20 18:47 35:49 ⛏ Fast Castle
12 500 12:57 23:50 — ⚔ Archer Rush
11 460 11:38 21:52 28:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,530 23,275 15,280 1,655 63,740 75,398
16,435 19,673 5,655 1,290 43,053 53,559
18,630 12,825 7,185 3,550 42,190 48,420
11,320 13,000 7,915 1,710 33,945 41,410
13,965 6,760 6,660 2,100 29,485 36,553
12,685 9,650 2,480 1,215 26,030 33,261
13,550 6,850 2,960 1,400 24,760 31,235
8,050 5,435 1,465 1,505 16,455 23,470
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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