AoeStats
← KenpachiZaraki

Arena

513537474Analyzed
1v1 RM · 6d ago on Oct 14, 2026· 56m 22s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
673
+18
vs
🇨🇴 Bohemians · Colombia
707
-18
Player eAPM Actions Feudal Castle Imperial Opening
22 1,258 11:29 14:27 38:00 ⛏ Fast Castle
17 977 11:04 20:34 40:25 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
25,345 13,745 11,400 2,805 53,295 55,388
9,840 11,685 7,440 2,480 31,445 34,749
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.