AoeStats
← Yavoo_61

Nomad

514106925Analyzed
1v1 RM · 3d ago on Oct 16, 2026· 69m 2s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
391
+17
vs
🇩🇪 Chinese · Germany
405
-17
Player eAPM Actions Feudal Castle Imperial Opening
20 1,361 20:35 30:39 42:29 ⚔ M@A into Fish Boom
14 985 15:48 25:03 36:25 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
25,425 26,232 20,135 4,865 76,657 80,293
25,625 22,815 16,000 8,445 72,885 79,279
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.