AoeStats
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Arena

511342902Analyzed
4v4 RM · 15d ago on Oct 4, 2026· 46m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Japanese · Türkiye
1166
+15
🇩🇪 Malay · Germany
1158
+15
🇪🇸 Berbers · Spain
1097
+18
🇺🇸 Burmese · United States
1096
+18
vs
🇦🇷 Teutons · Argentina
1154
-17
🇹🇼 Italians · Taiwan
1147
-17
🇦🇷 Huns · Argentina
1134
-16
🇹🇼 Franks · Taiwan
1125
-16
Player eAPM Actions Feudal Castle Imperial Opening
44 2,047 8:12 15:58 38:13 ⛏ Fast Castle
42 1,952 10:21 13:46 34:51 ⛏ Fast Castle
41 1,914 8:38 25:50 39:22 ⚔ Towers FC
37 1,749 9:35 16:39 35:44 ⛏ Fast Castle
35 1,631 10:35 15:06 20:46 ◆ FC into Fast Imp
31 1,439 9:45 14:30 30:48 ⛏ Fast Castle
20 957 11:27 15:38 28:15 ⛏ Fast Castle
17 810 14:03 24:02 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
28,845 16,915 17,085 3,860 66,705 74,332
27,130 20,545 10,790 1,875 60,340 64,767
21,645 16,920 7,740 1,100 47,405 56,399
19,155 11,205 7,640 1,530 39,530 41,574
14,635 10,120 7,410 1,605 33,770 42,004
9,030 8,826 6,495 2,770 27,121 30,816
12,515 8,950 2,070 2,325 25,860 29,234
7,910 6,500 3,975 360 18,745 19,443
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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