AoeStats
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Arabia

511963297Analyzed
4v4 RM · 11d ago on Oct 7, 2026· 61m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
588
+16
🇦🇷 Bulgarians · Argentina
587
+16
🇮🇳 Burgundians · India
517
+19
🇨🇳 Chinese · China
423
+24
vs
🇩🇪 Spanish · Germany
626
-20
🇫🇮 Hindustanis · Finland
619
-20
🇸🇪 Khmer · Sweden
558
-18
🇫🇷 Turks · France
541
-17
Player eAPM Actions Feudal Castle Imperial Opening
30 1,831 12:00 17:41 36:52 ⛏ Fast Castle
24 1,478 12:07 27:24 44:38 ⚔ Skirms into Archers
19 1,196 11:12 27:19 37:18 ⚔ Drush
12 715 11:08 22:05 46:14 ⛏ Fast Castle
10 617 11:42 21:44 32:08 ⚔ FC into Skirms
9 536 11:34 27:13 38:55 ⚔ Scout Rush
8 521 12:18 25:40 37:26 ⚔ Scout Rush
6 393 13:36 23:04 36:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,160 19,489 16,540 3,135 65,324 71,737
15,875 25,990 17,970 4,435 64,270 78,551
25,285 22,735 9,620 1,920 59,560 62,369
19,480 16,880 16,380 3,950 56,690 67,088
24,215 8,356 12,135 2,890 47,596 51,472
17,215 11,780 12,070 2,665 43,730 60,149
14,820 11,735 9,900 1,000 37,455 51,786
15,510 6,420 8,360 2,050 32,340 39,380
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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