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Arena

511759130Analyzed
4v4 RM · 11d ago on Oct 6, 2026· 50m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1098
+14
🇹🇼 Byzantines · Taiwan
1056
+15
🇻🇳 Vietnamese · Vietnam
966
+19
🇨🇳 Malians · China
963
+20
vs
🇵🇱 Goths · Poland
1064
-18
🇦🇷 Burgundians · Argentina
1056
-18
🇹🇼 Saracens · Taiwan
1025
-16
🇵🇱 Poles · Poland
1013
-16
Player eAPM Actions Feudal Castle Imperial Opening
39 1,948 11:50 15:54 32:53 ⛏ Fast Castle
35 1,756 11:44 15:24 29:59 ⛏ Fast Castle
32 1,597 12:08 16:07 30:57 ⛏ Fast Castle
24 1,182 11:11 15:12 29:24 ⛏ Fast Castle
22 1,112 10:08 16:28 29:49 ⛏ Fast Castle
21 1,037 12:56 18:24 38:03 ⛏ Fast Castle
20 984 11:20 15:09 30:05 ⛏ Fast Castle
16 794 10:36 18:31 33:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,220 21,710 30,410 4,930 110,270 116,294
28,495 12,370 16,305 1,400 58,570 62,738
28,520 18,310 7,105 3,550 57,485 61,312
29,575 10,350 14,375 1,500 55,800 60,920
20,210 16,395 9,120 2,325 48,050 68,536
21,925 13,869 10,000 1,055 46,849 53,834
21,995 12,515 7,280 2,050 43,840 51,453
19,135 9,223 8,095 3,075 39,528 41,725
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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