AoeStats
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Arena

507077701Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 54m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Slavs · Uruguay
879
+12
🇻🇳 Ethiopians · Vietnam
842
+13
🇨🇳 Huns · China
805
+15
🇻🇳 Vietnamese · Vietnam
732
+17
🇫🇷 Persians · France
819
-16
🇨🇦 Hindustanis · Canada
800
-27
🇫🇷 Persians · France
765
-14
🇩🇪 Britons · Germany
713
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 2,337 10:09 17:00 37:59 ⛏ Fast Castle
42 2,269 11:02 15:48 36:29 ⛏ Fast Castle
37 2,014 12:34 20:27 32:43 ⛏ Fast Castle
22 1,222 10:29 17:31 34:18 ⛏ Fast Castle
14 750 9:29 18:44 36:46 ⛏ Fast Castle
12 647 11:12 15:17 — ⛏ Fast Castle
11 596 13:02 22:08 35:48 ⛏ Fast Castle
8 461 13:19 22:01 30:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,175 19,120 20,065 950 83,310 91,997
22,525 23,915 17,350 4,350 68,140 78,382
19,030 21,810 12,635 2,800 56,275 65,246
17,020 16,940 12,455 1,705 48,120 51,129
20,345 11,854 7,345 1,500 41,044 49,106
14,195 8,515 3,600 1,405 27,715 33,161
13,165 7,835 4,205 2,380 27,585 41,694
11,865 5,430 6,630 2,250 26,175 33,658
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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