AoeStats
← Karacho

Black Forest

507334804Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 75m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Spanish · Türkiye
949
+15
🇺🇸 Turks · United States
910
+17
🇨🇴 Magyars · Colombia
897
+17
🇮🇹 Mongols · Italy
895
+17
🇩🇪 Bohemians · Germany
1023
-20
🇩🇪 Spanish · Germany
955
-18
🇩🇪 Japanese · Germany
883
-15
🇩🇪 Chinese · Germany
842
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 3,174 13:18 18:22 37:24 ⛏ Fast Castle
35 2,629 12:56 17:44 32:17 ⛏ Fast Castle
25 1,883 13:04 20:17 33:36 ⚔ Towers FC
25 1,890 12:10 28:06 44:01
22 1,693 12:21 21:42 35:15 ⛏ Fast Castle
18 1,397 12:46 17:45 36:46 ⛏ Fast Castle
17 1,285 14:32 18:30 32:09 ⛏ Fast Castle
11 801 11:43 23:40 37:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,060 55,370 22,235 6,830 123,495 130,461
36,380 45,450 31,605 5,185 118,620 156,466
38,970 31,626 40,320 3,930 114,846 123,931
44,100 39,067 22,500 2,620 108,287 117,692
37,140 17,135 31,015 2,275 87,565 114,416
42,580 20,277 20,635 2,330 85,822 100,660
36,355 33,026 10,125 2,925 82,431 99,694
21,635 29,855 15,560 1,635 68,685 83,181
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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