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African Clearing

504040343Analyzed
4v4 RM · 1mo ago on Sep 3, 2026· 41m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Khmer · Vietnam
1288
+12
🇧🇷 Huns · Brazil
1224
+15
🇦🇷 Cumans · Argentina
1187
+17
🇦🇷 Spanish · Argentina
1154
+19
🇸🇮 Spanish · Slovenia
1223
-16
🇨🇳 Mongols · China
1219
-16
🇹🇷 Poles · Türkiye
1209
-16
🇫🇷 Magyars · France
1186
-15
Player eAPM Actions Feudal Castle Imperial Opening
74 3,050 13:00 24:06 — ⚔ Scouts into Skirms
43 1,764 14:29 18:15 37:54 ⛏ Fast Castle
31 1,301 15:11 22:24 — ⛏ Fast Castle
26 1,081 12:39 16:07 40:54 ⛏ Fast Castle
22 897 12:31 20:35 — ⛏ Fast Castle
21 864 14:05 19:24 — ⛏ Fast Castle
21 888 13:30 19:26 29:17 ⛏ Fast Castle
20 835 14:04 18:26 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,565 8,675 13,740 1,600 51,580 53,046
16,690 10,905 3,010 1,370 31,975 35,039
12,020 6,665 4,220 2,900 25,805 33,518
11,285 8,220 4,690 300 24,495 27,411
10,500 6,550 6,040 1,260 24,350 25,320
12,570 6,140 4,260 425 23,395 27,307
8,925 8,263 2,815 2,090 22,093 26,810
8,490 5,158 1,760 2,070 17,478 18,091
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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