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African Clearing

511005760Analyzed
4v4 RM · 15d ago on Oct 3, 2026· 40m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Ethiopians · Netherlands
1031
+15
🇹🇼 Franks · Taiwan
1015
+15
🇦🇹 Mongols · Austria
1000
+16
🇪🇸 Inca · Spain
977
+17
vs
🇦🇷 Varangians · Argentina
1015
-16
🇹🇼 Varangians · Taiwan
1005
-16
🇭🇰 Danes · Hong Kong SAR China
1001
-16
🇨🇳 Tatars · China
993
-15
Player eAPM Actions Feudal Castle Imperial Opening
64 2,584 14:23 19:30 37:10 ⛏ Fish Boom FC
44 1,774 14:02 17:43 — ⛏ Fast Castle
44 1,762 12:41 26:59 — ⚔ Scout Rush
32 1,285 15:27 23:36 — ⛏ Fast Castle
30 1,193 14:17 28:37 — ⚔ Scout Rush
19 756 13:32 17:58 36:36 ⚔ FC into Champis
18 742 15:31 24:58 — ⛏ Fish Boom
16 640 18:05 25:02 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,375 13,765 5,975 2,445 33,560 33,717
14,365 9,514 4,820 1,225 29,924 31,926
13,645 6,544 3,200 1,670 25,059 27,750
10,830 9,770 2,210 950 23,760 24,794
12,885 6,015 3,070 1,075 23,045 26,454
8,315 7,635 4,300 2,700 22,950 26,760
8,065 7,550 1,305 1,155 18,075 22,362
6,975 6,457 2,680 1,725 17,837 21,125
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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