AoeStats
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Arena

512985642Analyzed
4v4 RM · 7d ago on Oct 11, 2026· 31m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1506
+12
🇨🇳 Spanish · China
1498
+12
🇨🇳 Burgundians · China
1443
+14
🇨🇳 Spanish · China
1267
+21
vs
🇹🇷 Saxons · Türkiye
1475
-18
🇹🇷 Dravidians · Türkiye
1388
-14
🇫🇷 Tatars · France
1374
-14
🇹🇷 Danes · Türkiye
1368
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 1,301 10:21 14:38 — ⛏ Fast Castle
40 1,260 10:26 15:53 — ⛏ Fast Castle
38 1,196 12:19 16:42 21:15 ◆ FC into Fast Imp
34 1,058 10:22 14:58 — ⛏ Fast Castle
33 1,043 10:29 14:44 — ⛏ Fast Castle
30 950 11:04 16:04 — ⛏ Fast Castle
28 867 10:24 14:19 28:22 ⛏ Fast Castle
25 784 10:16 14:25 28:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,810 9,410 6,745 1,100 33,065 35,107
14,300 10,715 5,355 950 31,320 33,874
7,925 6,185 5,275 200 19,585 20,061
6,850 6,705 3,765 850 18,170 21,281
8,650 3,340 3,230 750 15,970 18,331
6,700 6,930 1,025 450 15,105 15,935
6,100 4,005 1,985 2,080 14,170 14,303
6,030 4,305 1,055 745 12,135 15,265
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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